Β§3 β World & Building
Neighborhoods, districts, build mode, buy mode, lots, and community spaces.
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Complete
World Structure β Maplewood
Launch Neighborhood: Maplewood
- Residential District β Housing lots, apartments
- Downtown District β Shops, restaurants, entertainment
- Park District β Nature, community spaces, events
- Industrial District β Careers, factories, warehouses
Instance System
Each neighborhood supports 8 simultaneous players. Multiple parallel instances run globally. Players can join specific instances or auto-join.
Maplewood layout & terrain0%
Residential District0%
Downtown District0%
Park District0%
Industrial District0%
Day/Night cycle visuals0%
Weather system0%
Build Mode
Core Tools
- Wall placement (straight, diagonal, curved)
- Floor & roofing tools
- Door & window placement
- Foundation & elevation tools
- Terrain sculpting
- Pool & water placement
Build Styles
Presets: Modern, Victorian, Cottage, Industrial, Minimalist, Rustic
Wall placement (straight)0%
Wall placement (diagonal/curved)0%
Floor & roofing tools0%
Door & window placement0%
Foundation & elevation0%
Terrain sculpting0%
Pool & water placement0%
Build style presets0%
Co-op build permissions0%
Buy Mode & Lots
Object Categories
- Seating, Tables, Beds, Storage
- Kitchen Appliances, Bathroom Fixtures
- Electronics, Lighting
- DΓ©cor, Plants, Art
- Exercise Equipment, Hobby Items
Lot Types
- Residential β player homes, apartments
- Business β player-run shops, restaurants
- Community β public spaces (parks, gyms)
- Municipal β NPC-run (town hall, hospital)
Core furniture catalog (base)0%
Object stats & need effects0%
Buy mode UI & catalog browser0%
Lot ownership & purchase flow0%
Property decay (abandoned lots)0%
Business lots & player commerce0%
Community spaces population0%