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Β§3 β€” World & Building

Neighborhoods, districts, build mode, buy mode, lots, and community spaces.

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World Structure β€” Maplewood

Launch Neighborhood: Maplewood

  • Residential District β€” Housing lots, apartments
  • Downtown District β€” Shops, restaurants, entertainment
  • Park District β€” Nature, community spaces, events
  • Industrial District β€” Careers, factories, warehouses

Instance System

Each neighborhood supports 8 simultaneous players. Multiple parallel instances run globally. Players can join specific instances or auto-join.

Maplewood layout & terrain0%
Residential District0%
Downtown District0%
Park District0%
Industrial District0%
Day/Night cycle visuals0%
Weather system0%

Build Mode

Core Tools

  • Wall placement (straight, diagonal, curved)
  • Floor & roofing tools
  • Door & window placement
  • Foundation & elevation tools
  • Terrain sculpting
  • Pool & water placement

Build Styles

Presets: Modern, Victorian, Cottage, Industrial, Minimalist, Rustic

Wall placement (straight)0%
Wall placement (diagonal/curved)0%
Floor & roofing tools0%
Door & window placement0%
Foundation & elevation0%
Terrain sculpting0%
Pool & water placement0%
Build style presets0%
Co-op build permissions0%

Buy Mode & Lots

Object Categories

  • Seating, Tables, Beds, Storage
  • Kitchen Appliances, Bathroom Fixtures
  • Electronics, Lighting
  • DΓ©cor, Plants, Art
  • Exercise Equipment, Hobby Items

Lot Types

  • Residential β€” player homes, apartments
  • Business β€” player-run shops, restaurants
  • Community β€” public spaces (parks, gyms)
  • Municipal β€” NPC-run (town hall, hospital)
Core furniture catalog (base)0%
Object stats & need effects0%
Buy mode UI & catalog browser0%
Lot ownership & purchase flow0%
Property decay (abandoned lots)0%
Business lots & player commerce0%
Community spaces population0%